esports

esports
PiViP / Twitter

Three-hundred and eighty million people watched eSports in 2018, according to a report from market analytics company Newzoo, which offered details about the $1 billion burgeoning industry. The activity is so popular now that dozens of colleges have launched varsity eSports teams, some with scholarship opportunities, and it is now a sanctioned sport recognized by the Kentucky High School Athletic Association.

Gamers Compete For Prizes, Recognition

Oct 1, 2015
provided / Riot Games

There's a tournament this weekend at Fifth Third Arena.  It's expected to draw players from several universities, but they won't be competing in any commonly recognized sport.  They'll play video games, and event organizers hope to earn some respect for eSports.